apollo13 art logo

 

      Contact | Links

 
Home GalleryResearchDevelopmentTeachingAbout Us

A Unified Field Theory of Design

Overview
Information Interaction Design

Information Design
Continuum of Understanding
Experience of  Knowledge
Organizing Things
Multiple Organizations
Goals & Messages
Clarity

Interaction Design
Having an Experience
Continuum of Interactivity
Control & Feedback
Productive and Creative Experiences
Communicative Experiences
Adaptive Experiences
The Experience Cube

Sensorial Design
Media Differences
Style & Meaning
Conclusion

Additional Resources

 

 

 Multiple Organizations

Multiple Organizations

It is precisely the ability to see the same set of things in different organizations that allows people to uncover the patterns in the relationships between these things.
--Nathan Shedroff

Any large collection of information may be organized using multiple methods. This allows for more contingencies by taking into account people's varied strengths and preferences. For instance, some directories list names alphabetically, by department and by location. Product catalogs can group content by use and also by price.

Remember that users and audiences have diverse skills and preferences.

  • Some may be comfortable with maps while others prefer lists.

  • Some may not understand an alphabetical listing while others can't relate to a continuum.

Multiple organizations help everyone find things easier. In addition, even if people understand the organization, they may not have the correct information. For example, they may know the street they want to go to, but not where to find it on a map (this is where street indexes come in handy).

< previous | next >